Studies embrace the theoretical and practical foundations of digital media and the development of multimedial interactive systems, including the methods of computer science and interaction design. In addition, students learn how to apply these systems for the resolution of concrete problems and to examine the societal correlations of their development and application processes.
The six-semester Digital Media Bachelor program has a largely flexible structure. Initial compulsory basic courses are followed by advanced and specialized courses, the Bachelor Project (final project), and the Bachelor Report at the program's conclusion. The curriculum is based on a modularized structure according to the European Credit Transfer System (ECTS). The Bachelor program requires a total of 180 Credit Points (CP); one credit is equal to approximately 30 hours of work.
The two foundational semesters are typically occupied by introductory modules into computer science, design and digital media. The goal is to attain a general understanding of approaches, technologies, notions and methods, which lay the foundations for the successful completion of subsequent advanced courses. The acquisition of programming skills, exercises in desgin, and the conceptual framework needed for reflections on the subject of media are all part of the package.
The advanced and specialized semesters are filled with compulsory option courses, a semester abroad, the Bachelor's Project, and the Bachelor Report. An individual choice of focus is possible.
General Studies account for 10 - 25% of the study programme. These courses train key competences for subsequent career fields. By building their own individual specialities, students are able to shape and amplify their academic profile.
It is compulsory to spend one semester studying abroad. Students are free to decide when this should take place, but it is usually undertaken sometime between the 3rd. and the 5th. semester.